Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by btelman_shakingearthdigital · Jan 01, 2019 at 05:36 AM · macosxcommand-lineheadless

SIGILL with Unity 2017.4.17 and command line on headless MacOS

I am having issues building an app using command line on a MacOS Continuous Integration server via Bitrise. It works great with 2017.3.0f3, but we are trying to upgrade to 2017.4.17.

Building an empty project works, but our current project fails by throwing System.ExecutionEngineException: SIGILL:

 ...
 Updating /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll - GUID: e4f4cf1b9b434137a499903a7a1d651a...
  done. [Time: 50.694827 ms] 
 Updating /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll - GUID: ead147da21254ff9a0a936bdd75e1680...
  done. [Time: 38.557852 ms] 
 Updating /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll - GUID: ed7343f30e3843b3afda8f8b02669cea...
  done. [Time: 8.273156 ms] 
 Updating Packages/com.unity.purchasing/Editor/UnityEditor.Purchasing.dll - GUID: f1045c695c5bf4fb7b8509687bc60fc0...
  done. [Time: 5.145811 ms] 
 Updating /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll - GUID: f5f67c52d1564df4a8936ccd202a3bd8...
  done. [Time: 79.930216 ms] 
 Updating /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll - GUID: f70555f144d8491a825f0804e09c671c...
  done. [Time: 80.866184 ms] 
 Updating /Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll - GUID: f7b54ff4a43d4fcf81b4538b678e0bcc...
  done. [Time: 24.041720 ms] 
 Reloading assemblies after forced synchronous recompile.
 Begin MonoManager ReloadAssembly
 Initializing Unity.PackageManager (PackageManager) v2017.4.17 for Unity v2017.4.17f1
 Registering platform support modules:
 Registered platform support modules in: 0.162269s.
 Native extension for OSXStandalone target not found
 Native extension for Android target not found
 Refreshing native plugins compatible for Editor in 20.91 ms, found 9 plugins.
 Unhandled Exception: System.ExecutionEngineException: SIGILL

Simplest Command line argument. Execute method or platform flag does not matter, it never reaches that point. This is geared towards GearVR:

 /Applications/Unity/Unity.app/Contents/MacOS/Unity -batchmode -logFile -projectPath /Users/vagrant/git/REDACTED

-nographics or any other arguments do not change the result. Also tried -noUpm as I am not using it

Is there a good way to extract the crash logs or a way to one by one find out what plugin could be crashing the editor if any? What should my next steps be to troubleshooting this problem?

I tested on a Mac locally using the command line, and it worked fine.

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image btelman_shakingearthdigital · Dec 31, 2018 at 10:23 PM 0
Share

The Oculus Integration SD$$anonymous$$ appears to be what was causing this for me. What I ended up doing was deleting 3rd party plugins one by one until the build got past the part where it was crashing. Still deter$$anonymous$$ing why Oculus SD$$anonymous$$ is crashing editor

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by btelman_shakingearthdigital · Jan 03, 2019 at 05:16 PM

For this case, I found the solution.

Oculus Spatializer DLLs via Oculus Integration were crashing the Unity Editor on Bitrise VMs, most likely due to older CPUs https://forums.oculusvr.com/developer/discussion/72174/unity-alert-crash-on-older-cpus-without-avx-12-21-18#latest

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

163 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Unit test: PlayerPrefs, Attempted to access a missing method. 1 Answer

Create folders on mac 0 Answers

ArgumentException: Requested value 'X86' was not found. 0 Answers

Command Line Lightmapping: Breaks if Editor Quits Immediately 1 Answer

how to enable graphics device in batchmode 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges