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Question by jay8ee · May 05, 2019 at 01:33 AM · cameratexturerenderingrendertexture

Multiple Render Texture and Ordering

Hi there.

I'd like to chain render textures but I don't seem to be able to get this working. I'd like to:

  1. Render a camera to a RT

  2. Render another camera that can see a quad textured with the first RT

  3. Render the main camera that can see a quad with the second composite RT

In my testing this doesn't seem to be possible. I've tried using the depth value of each of the cameras involved to control the draw order, but this didn't work. The first RT (as seen in the second RT) seems to be in some uninisialised state.

Is this possible?

Thanks.

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