Question by
PhaserLockBren2 · Sep 24, 2020 at 06:00 PM ·
optimizationverticesskeleton
skeletal optimization,Bone reduction / skeletal optimization for LODs
Is there any sort of " bone culling" or reduction that occurs on a skeleton if you remove all vert influences from " leaf" bones ( fingers, hands, feet...etc...)? or is it simply cheaper to remove the vert influences for those bones when adding an LOD mesh?
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