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Question by PhaserLockBren2 · Sep 24, 2020 at 06:00 PM · optimizationverticesskeleton

skeletal optimization,Bone reduction / skeletal optimization for LODs

Is there any sort of " bone culling" or reduction that occurs on a skeleton if you remove all vert influences from " leaf" bones ( fingers, hands, feet...etc...)? or is it simply cheaper to remove the vert influences for those bones when adding an LOD mesh?

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