Unwanted graphical effects with metallic shaders
I want to give that stove (see below) a metallic look, but something is creating a problem. As you can see there is this stripe pattern on the base. This pattern changes depending on the location of the camera. 
Does anyone one has an idea what I am doing wrong here? I really a beginner to that.
 
                 
                unitygraphic1.png 
                (485.1 kB) 
               
 
              
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              $$anonymous$$aybe you can't see it clrealy enough. I got a flickering with these stripes. 
 
                    
                   unitygraphic1-2.png 
                   (424.7 kB) 
                  
 
                 Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                