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Question by shalimar123 · Aug 12, 2017 at 12:49 PM · shaderlightingmaterialdarkness

achieving complete darkness only with non reflective material?

I want to create a room which turns completely dark after the door closes. Even with the environment lightning source set as color and a black ambient color the walls reflect some kind of light from outside. I only achieved a complete darkness by using a black material with reflections turned off. That's suboptimal since at some point I want to break the darkness with some kind of illumination. any idea how to make that happen?

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