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Question by CrazyPhysics · Dec 22, 2019 at 09:09 AM · spriterenderercolor changevector graphics

Vector Graphics Package Change sprite color

Hello guys,

I imported a complete white SVG with the "Vector Graphics Package" But how can I change the fill color? Normally I do it with the "color" on the "Sprite Render" component but with svg's it's not working.

I want to spawn circles and randomly choose a color.

Have a great day, Steven

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Answer by nzhul · Jun 19, 2020 at 05:41 AM

I am trying to do the same ... no luck so far :( If someone have information, please tell.

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Answer by Kadjai · Jul 23, 2020 at 09:25 AM

Came here looking for the Same.

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avatar image nzhul · Jul 23, 2020 at 05:49 PM 0
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Hey guys, I remember that i found out how to do it, but forgot to answer here. Basically there are two steps. 1. $$anonymous$$ake sure your svg image is filled with white. This will allow the color to be changed properly. 2. You should be able to change the color like that:

 var image = leaveGameBtn.gameObject.GetComponentInChildren<SVGImage>();
 image.color = Color.red;
 

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Answer by Hansaya · Jul 24, 2020 at 03:00 PM

Can I paint a specific part of the SVG image using code c#

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Answer by ChrisVMC · Dec 21, 2020 at 10:10 AM

You can make the Sprite Renderers color property workby creating a new Material from the default sprite and enabling instanced rendering on it. As per https://forum.unity.com/threads/vector-graphics-preview-package.529845/page-2#post-3522208

Then it works.

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