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Question by kuivalappa · Mar 12, 2017 at 06:28 PM · c#gameobjectplayerprefsindexshop

Please help how to save last index and load

Hi everyone

can someone smart show me how to save last activated gun or last index got activated in playerprefs i m pretty new in coding and stupid, so please don't tell how to do it, show me :D thanks for help and sorry for my bad english ..

public class TestGun : MonoBehaviour {

 public GameObject[] gun;
 public int activeIndex = 0;


 public void SetActiveObject(int aIndex)
 {
     activeIndex = aIndex;
     for (int i = 0; i < gun.Length; i++)
         gun[i].SetActive(i == activeIndex);


 }

 void Update()
 {


     SetActiveObject(activeIndex);
 }

 public void UpgradeButtom()
 {

    

     activeIndex++;
 }

}

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Best Answer

Answer by kuivalappa · Mar 13, 2017 at 12:36 AM

public class testest : MonoBehaviour {

 public GameObject[] gun;

 public int activeIndex = 0;


 void Start()
 {

     activeIndex = PlayerPrefs.GetInt("guns");

 }

 public void SetActiveObject(int aIndex)
 {

     activeIndex = aIndex;
     for (int i = 0; i < gun.Length; i++)

         gun[i].SetActive(i == activeIndex);

     PlayerPrefs.SetInt("guns", activeIndex);

 }

 void Update()
 {

     SetActiveObject(activeIndex);

 }

 public void UpgradeButtom()
 {
     activeIndex++;
 }

}

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