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Question by dCalle · May 21, 2017 at 12:22 PM · reflectionpropertydrawerserializedpropertycustomeditoriterate

Getting CustomPropertyDrawer from SerializedProperty

Hey Folks, I'm iterating through the serializedProperties of a given ScriptableObject and I want to increase some nested object increased functionality (like renaming a SO, creating a new one, have a popupSelection from a given abstract class, getting the components of a GameObject etc)


My Problem now is, the moment, I cycle through every serializedProperty, I have to:

  • Create a Foldout (Done)

  • Indent correctly (++ is easy, but how to -- properly?Through GetEndProperty...?)

  • Apply CustomPropertyDrawers ( I have absolutely no Clue, how to do that, I don't even know from where to fetch that Attribute)


It would be great if you could help me with one of those 2 Issues.

Thanks in Advance ;-)

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Answer by Adam-Mechtley · May 21, 2017 at 12:30 PM

If you use EditorGUI.PropertyField() (or EditorGUILayout version) it should use the custom property drawer for that property, if it has one.

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avatar image dCalle · May 21, 2017 at 12:37 PM 0
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Yeah, that's what I used before... but you re$$anonymous$$d me, that I should build better filters, thanks ;-) Any other Ideas?

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