- Home /
Question by
harsh_p · Oct 26, 2017 at 07:26 AM ·
shader programmingshader writingalphablend
Alpha blending issue in unity
I have two planes, one above other with transparent shader on them. If I separate their centers the plane which is behind appears to be in the front from some angles. Anyone has a solution?
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612141856im_/https://answers.unity.com/themes/thub/images/avi.jpg)