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Question by 94jerdaw · Jun 16, 2013 at 04:16 PM · 2dtexturegraphicstile

Why do I get those green lines?

There's something going on with the texturing. Could it be that it doesn't react fast enough to show in it's "correct" position? I'm getting green lines at the edge of some of the blocks in my game. Each "tile" is a cube with a normal png attached to it.

Controls: Xbox left joystick and A button to jump, or keyboard A+D/Left+Right and Space to jump.

https://dl.dropboxusercontent.com/u/41433115/Didon%20Web/Didon%20Web.html

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avatar image samtperrin · Jun 16, 2013 at 04:44 PM 0
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This could be something called 'z-fighting'. Are the two textures slightly clipping into each other?

avatar image 94jerdaw · Jun 16, 2013 at 04:47 PM 0
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The cubes and textures are both 64x64 (and cubes are also 64 units deep) units and placed at a 64 unit distance per cube. Does that answer your comment? :s

avatar image samtperrin · Jun 16, 2013 at 04:50 PM 0
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This will be difficult to answer without seeing it in the editor...

avatar image 94jerdaw · Jun 16, 2013 at 04:51 PM 0
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Can i compress the folder and upload it for you?

avatar image samtperrin · Jun 16, 2013 at 04:53 PM 0
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Yeah go for it, will give it a look over.

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