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Question by zeant_blaze · Jun 26, 2019 at 04:13 AM · streamexternal-toolsloadimage

AForge ipcam image stutter

Hi, I have a question about Aforge for IPCam (remote).

First off, I already can integrate it with unity (2019.1.7), the problem is the image stream is stuttering like what you can see from the video attachment.

video stutter
Here's the script I'm using to get the stream

 private void OnEnable()
 {
     transform.eulerAngles = initRot;
     if (mjpegStream != null)
         mjpegStream.Start();
 }

 // Use this for initialization
 void Start () {
     camTexture = new Texture2D(2 , 2);

     // create MJPEG video source
     mjpegStream = new MJPEGStream(camIPAddress);
     
     // set event handlers
     mjpegStream.NewFrame += new NewFrameEventHandler(StreamImage);
     // start the video source
     mjpegStream.Start();
 }

 // Update is called once per frame
 void Update()
 {
     if (dataGet)
     {
         camTexture.LoadImage(jpegstream.ToArray());
             if(screenDisplay.texture != camTexture)
                 screenDisplay.texture = camTexture;
             counter = 0;
             dataGet = false;
     }
 }

 void StreamImage(object sender, NewFrameEventArgs eventArgs)
 {
     jpegstream = eventArgs.Frame;
     dataGet = true;
 }

The question is, does anyone know how to make the image to not stutter? Is it a problem from the stream I'm getting or from ToArray() function of MemoryStream?

(PS: I don't really know if my tags are right, do forgive me if the tags I'm using are wrong)

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