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Making a thruster shape with particles
Hi,
I'd like to know how I could make a thruster effect in Unity. I know how to create a particle system with velocity, etc... But how could I make the particle system grow smaller as it emits, just like a thruster, with an ellipsoid particle emitter?
Check out this example to see what I mean about the thruster particle system growing smaller: http://ofgabriel.com/minelander/minelander_b1/WebPlayer/
Thanks! :)
Answer by AlucardJay · Sep 04, 2012 at 07:55 PM
Here's the tutorial from the WebPlayer link you posted : http://cgcookie.com/unity/2012/02/24/game-planning-lunar-lander-01/
I'm not familiar with the new shuriken particle system, but there's alot of tutorials out there, just a couple :
http://www.burgzergarcade.com/blogs/petey/unity3d-35-particle-systems-part-1
http://www.burgzergarcade.com/blogs/petey/unity-3d-35-particle-systems-part-2
and here's a page from the Unify Community : http://wiki.unity3d.com/index.php/Particle_Spiral_Effect
Also :
http://forum.unity3d.com/threads/123688-Trail-effect-for-spaceShip-thrurster
http://forum.unity3d.com/threads/64227-Jet-rocket-engine-effect
http://cgcookie.com/unity/2012/02/13/unity-particles-getting-started-with-particles/
Thanks, I found just what I was looking for there! As well as a lot of other interesting things about particles! :)
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