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Question by cat-cat · Jul 05, 2017 at 05:00 PM · unity 5cars

how to make multiple built-in AI Vehicle Avoid Each Other ?

hello , i am make a car racing game , i use the standard AI vehicle as enemy of the player every thing work fine instead that AI vehicles Doesn't avoid other cars enemy + me and also Stuck on walls How to Fix That ?

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avatar image RobAnthem · Jul 05, 2017 at 08:19 PM 0
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Unity created the Nav$$anonymous$$esh just for this purpose, but you will need to go to WIndow > Navigation > Bake, to bake the Nav$$anonymous$$esh, and then put a Nav$$anonymous$$eshAgent on your entities, they will then check for and avoid obstacles, most likely using raycasting.

avatar image iwaldrop · Jul 06, 2017 at 02:56 AM 0
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I'm not sure what you mean by "standard AI vehicle", but it sounds like you need some sort of distance check as part of the algorithm which changes its path/target/speed depending on the position of other vehicles. Doesn't sound like a flocking algorithm would really fit since they're likely otherwise autonomous, but there needs to be a distance check.

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