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Question by Warl0ck · Oct 21, 2015 at 09:11 AM · gameobjectroadroads

Roads are not looking Good

Hey Guys I am trying to make some real looking roads....in my game...but the problem is when i am using roads so they are little bit bloory at distance and look like a real one...can any one please guide me to solve this...I have uploaded my pic here....alt text

not-good-seeing.png (261.7 kB)
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Answer by GiyomuGames · Oct 21, 2015 at 09:21 AM

Sorry I don't know about 3D game creation but on the top of my head I'd say it has something to do with the settings on your Camera. Maybe the depth of field?

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Answer by Dazin09 · Oct 21, 2015 at 09:36 AM

Looks a bit like the good old Anisotropic Filtering is low.

Go to Edit > Project Settings > Quality And try bumping the Anisotropic Textures to Forced On.

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Answer by Torigas · Oct 21, 2015 at 09:30 AM

Anisotropic filtering should get rid of that. Check the mipmap level and the anisotropic settings.

Check Quality Settings => Anisotropic Textures Check Quality Settings => LOD settings

On your textures check: Filter Mode, Aniso Level

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