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Question by elizzarf · Sep 17, 2016 at 11:20 AM · ragdolldestroy objectropeconnectedbody

How to grip a character with a rope ?

Hi people!

Created with the help of a rope hinge joint2d, I made a character , made ​​a movement of the character ,

How to make a character caught in the rope ?

alt text

On the character movement is the script:

using UnityEngine; using System.Collections;

public class Touch_Tors : MonoBehaviour { public GameObject tors; public GameObject player; public int addforce=500; public float speed; private Rigidbody2D rb;

 void Start () {
     rb = GetComponent<Rigidbody2D>();

 }
 
 void Update () {
     float moveHorizontal = Input.GetAxis ("Horizontal");
     float moveVertical = Input.GetAxis ("Vertical");
     float moveVerticalZ = Input.GetAxis ("Vertical");
     
     Vector3 movement = new Vector3 (moveHorizontal, moveVerticalZ, moveVertical);
     
     rb.AddForce (movement * speed);
 }    
 }


How to make a character grabbed or hooked a rope??? Please Help!

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