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Trying to implement a Wind Indicator using the Unity Joints
Hello people I am trying to implement a Wind Indicator in Unity.

I am new with the Joint components and I am trying all of them but neither of them gives me the desired result:
The Wind Indicator is build by different segments (as in a chain links)
The rotate by the joint points
The also separate a bit (but not too much) with spring tension feeling
I have tried many things, please check the videos below. And this image to understand the videos:

1. Hinge Joint 2D
https://drive.google.com/file/d/1oXwjSLKZXM-b_OOC3MdFyBJgzzzW0ZDu/view?usp=sharing
It looks good but the links are too fix and I want them to separate a bit due the tension of the wind
2. Distance Joint 2D
https://drive.google.com/file/d/1UrrwJmESAluGO1qXUAHXILPI3-jsDPv1/view?usp=sharing
It does the separation tension thing but why the links are bumping randomly so abruptly?
3. Spring Joint 2D
https://drive.google.com/file/d/1UQdbedauUx4_qbrNWs0WTj_UqTabDCHH/view?usp=sharing
It does the separation tension and without the abrupt bumping but the links separate too much. How can I control the maximum separation? or the spring tension?
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