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Question by darkmon54 · Jan 01 at 08:12 AM · cameracamera-lookmoving platform

moving platform camera fix

hey im dark!~ so i have this moving platform script in my fps game where whenever my player is attach to the moving platform i would get drag along with it making the fps camera glitch and sort of gets behind or front (wherever the platform is moving towards) like this alt text

alt text

as you can see my player gameObject is a parent of other gameobject like the 3D capsule,ground check,camera position (which is empty its just where i put my main camera in through script and arrange it for a fps) and orientation, and heres my movingplatform script

 public class movingplatform : MonoBehaviour
 {
    public GameObject player;
 
    private void OnTriggerEnter (Collider other)
    {
      player.transform.parent = transform;
    }
    private void OnTriggerExit (Collider other)
    {
      player.transform.parent = null;
    }
 }
 

moving-flat-glitch.png (483.3 kB)
moving-flat-glitch-2.png (425.5 kB)
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avatar image daotanp · Jan 02 at 06:56 AM 1
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Check the script which changes the camera position. Perhaps the way the camera moves is what cause the problem (like using Vector3.Lerp, Vector3.SmoothDamp,....)

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