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This question was closed May 31, 2014 at 02:00 AM by meat5000 for the following reason:

The question is answered, right answer was accepted

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Question by Elit3d · May 30, 2014 at 02:03 AM · level-designhow many

[SOLVED] Modular Geometry Cube Size

So, I am going to be designing a level using modular geometry with the cube object in unity. My question is, how would I go about making the cube 256x256 for easy texturing later on in the process? Many thanks!

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Answer by MikeNewall · May 30, 2014 at 02:19 AM

The size of the cube doesn't matter, it's the Uv's that determine how a texture is applied to its surface. Uv's are laid out in a normalized space (0 to 1) The bottom left corner being {0,0} and the top right being {1,1}.

alt text

The faces of the cube are already laid out correctly so a power of 2 texture (256 x 256) will fit the face perfectly.

if you want the texture to repeat you set the main texture scale of the material http://docs.unity3d.com/ScriptReference/Material-mainTextureScale.html

The textures wrap mode must be set to repeat in the import settings for it to tile.

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avatar image Elit3d · May 31, 2014 at 01:53 AM 0
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Interesting, many thanks sir!

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