Question by 
               BrianLue · Jun 02 at 11:52 PM · 
                skinned mesh rendererboundingbox  
              
 
              How do you draw and get coordinates for a skinned mesh renderer's 3D bounding box?
Hi, I am searching for code snippets for a bounding box that goes around a skinned mesh. I'd like to draw it on the screen around the object and get the vertex coordinates to a separate file, or even to the screen if that is easier.
Can someone please help?
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                