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Why aren't the collisions doing anything? (circle collider 2d, rigidbody 2d, spring and distance joints)
I've been following this tutorial and I think I have everything set up correctly as far as the video shows, but my collisions aren't working. I put a screenshot at the bottom of this showing the settings for one of the circle sprites (all the outer 6 are the same) and what happens when I run the game. they collide kind of, but they overlap with each other. Does anyone know how to fix this because I've been trying a bunch of different things and nothing has worked to get the collisions to work. Here's the screenshot:
Answer by Anonymous620 · Jul 08, 2021 at 02:56 AM
Check the radius of your circle collider is the same size as your circles
I just checked the radii of all the circle colliders, but i'm still running into the same problem. Something that may be useful to know is that when I deactivate the spring joints, the collisions all work properly. Any clue why?
Sorry, I haven't used spring joints before, so I wouldn't have a clue
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