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Standard Assets (Mobile) Control Setups for game
Hi, I opened FirstPersonTilt.unity file. The scene contains a First Person Tilt Controller. I then imported a scene with a different FPS controller with weapons attached. When I play the game, the two controllers seem to be conflicting. The First Person Tilt Controller displays the same weapons as the FPS controller. The difference is the First Person Tilt Controller when firing ammo, does not effect the environment objects. The FPS controller does not respond to the FirstPersonTilt controls on the iPod touch.
How do I get one of the FPS controllers to work with the mobile controls and effect the environment?
Any help is appreciated. Thank you
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