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Question by Ochreous · Dec 30, 2015 at 06:34 PM · c#controllertriggersstickanalog

C# Get Xbox One Controller Analog Sticks, Triggers and D-pad

I have an xbox one controller and I would like to know what the analog sticks, D-pad and triggers are labeled as. Unity keeps calling the controller's buttons joystick buttons so I'm thinking they might be something like joystick axes or something like that.

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Answer by rodude123 · Dec 31, 2015 at 09:40 AM

@DangerousBeans Ok here is the inputs that you will need.

For the D-pad it is:

  • up = joystick button5

  • down = joystick button 6

  • right = joystick button 8

  • left = joystick button 7

For the right stick:

  • X-AXIS

  • Y-AXIS

For the left stick:

  • 3rd AXIS (right left)

  • 4th AXIS (up down)

For the buttons:

  • a = joystick button 16

  • b = joystick button 17

  • x = joystick button 18

  • y = joystick button 19

  • select = joystick button 10

  • start = joystick button 9

  • left bumper = joystick button 13

  • right bumper = joystick button 14

  • left trigger = 5th AXIS

  • right trigger = 6th AXIS

Hope this helps, this all the inputs you will need for the XBOX one controller. This is what I know works but it may not work for you. If this worked please could you put this as the correct answer.

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Answer by Th0re · Sep 22, 2017 at 07:37 PM

No longer accurate, apparently. See this: https://ritchielozada.com/2016/01/16/part-11-using-an-xbox-one-controller-with-unity-on-windows-10/

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avatar image davidnibi · Jul 30, 2019 at 09:15 AM 0
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No, they changed it - just to make it a bit more confusing. :D

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