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Player move like spider
Hello,
I am having difficulties in developing a movement where the player can move around the scene like a spider:
I tried to make the AddForce but does not work because it only adds strength in 4 directions (up, down, left and right).
Thanks!
A lot of open issues about your question:
Can the spider move around in the center of the space?
2D or 3D?
Does the spider need to collision while in the space.
What should happen if the spider moves from the center of the room and hits the wall at an angle.
What input to the movement does the user give.
First thought is to define a path of vector3s that are inside the walls by the radius of the circle. That path can then be use for confinement, alignment and movement.
Your answer
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