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Question by GrafSpee · Aug 14, 2018 at 04:51 AM · 3drenderingcubesinvisible-object

Parts of Cube sprite turns invisible

Hello Unity Community,

I hope you guys can help me out with my problem. I installed my game in 4 android phones for testing and in 1 phone, I am getting this bug. Parts of the cube in my game turns invisible. The first screen shot shows the bug and the 2nd screen shot shows how it's suppose look like.

I am not sure on what information do I need to provide so please leave a comment if you will need more information. I will be monitoring this post constantly.

alt text

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destructoballscnshot-01.jpg (40.1 kB)
projectballscrnshotinunity.png (145.8 kB)
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avatar image Piyush_Pandey · Aug 14, 2018 at 07:37 AM 0
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Please give the hierarchy of the gameobjects in the scene and i know you are using 2 cameras for this so better let us know which camera is rendering what

avatar image GrafSpee Piyush_Pandey · Aug 14, 2018 at 08:33 AM 0
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Hi Piyush,

Previously we worked on trying to get it to work on 3 android devices. Since it's all good I decided to test it on another android device and I encountered this problem.

I am only using 1 camera and the previous problem was solved by switching the clear flags to anything but Don't Clear. After doing some research about clear flags, I decided that the clear flag that I want for my project is Solid Color.

Here's the hierarchy panel.

alt text

destructoballscrnshot-02.png (8.3 kB)
avatar image Piyush_Pandey GrafSpee · Aug 14, 2018 at 09:33 AM 0
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Correct me if i am wrong but you wrote "Parts of Cube sprite". I am guessing that you are using cubes for the green part and sprite for the red part. If it is so then make them both of the same type [either sprite or mesh]. $$anonymous$$ake sure the shader is the same in both of them.

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