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PHYSICS PROBLEMS WITH RIGIDBODIES (HELP PLEASE)
I have a problem with the physics of my game. I created a wall formed by rigidbodies (simple cubes 1 1) of a single layer. At first, it remained perfectly still if it did not apply any force. However, the next day, this wall wobbles as if the rigidbodies were not properly placed, or as if an external force affected them. I've tried other scenes and projects, but the same thing happens. Even creating only a tower of 1 1 straight cubes also wobbles. I do not know what to change about the physical settings of the project, I do not know what to do.
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