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Question by KazYamof · Jun 08, 2019 at 07:11 PM · 2dspriterendererpolygoncollider2d

Why Polygon Collider 2D is becaming convex?

I have a sprite renderer with a .png texture. I need to put a polygon collider surrounding the texture drawing (some black orthogonal lines ).

When the lines are orthogonal, the collider generated is convex, wich I do not want it to be. When the lines are curves, the collider is correct. See:

alt text

How to ensure the collider will surround my drawing exactly when I have straight lines?

sem-titulo.png (53.3 kB)
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