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Question by JeffHardddyyy · Dec 27, 2016 at 05:48 PM · c#movementphysicsrigidbodycollider

How to fix this problem?

So I can't explain this, so I made this Video

And I can't find a error, Basically I have a "player"ish figure, and when the speed is high enough, It can go through walls.

I was wondering if there's a fix If I gotta find a script, That's all Thank youuu :D

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Answer by springwater · Dec 27, 2016 at 06:02 PM

I imagine you are adjusting the transform component, instead you should add forces to its rigid body.

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avatar image JeffHardddyyy · Dec 27, 2016 at 06:21 PM 0
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How would that work, sorry?

Would it just go negative axis?

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