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LDAP Authentication
Hello,
I am working on a project that requires user authentication, specifically through LDAP. I was wondering if anyone could get me started on how to do this in C#? I wasn't sure if the WWW class could be used to do this or not.
I found some examples on stackoverflow using System.DirectoryServices in .NET 4.5, but this namespace doesn't seem to exist in Unity's current Mono version?
http://stackoverflow.com/questions/11561689/using-c-sharp-to-authenticate-user-against-ldap
Hello,
Does anyone have a solution for this problem?
I am using webplayer compilation.
@judy3turn can you share your ldap script as im facing trouble connecting my application with ldap.
Answer by judy3turn · Apr 15, 2014 at 02:13 AM
You have to add LDAP yourself as it doesn't come with Unity. I'm wrestling with a plugin right now (works on my desktop, not on my servers sigh)
Hello. I'm trying to check authentication of user in active directory domain and got stuck with system.DirectoryServices and LDAP itself. Do you have any luck with that?
Yes, it's working great. I have my server authenticate as Ad$$anonymous$$ user and then the players use LDAP authentication when logging in, but all the actual database work is done by the server with the ad$$anonymous$$ user authentication. Saves having to pass around a lot of information about each user.
I user the IntPtr interface as described in the Unity manual.
@judy3trun would you be willing to share your LDAP code?
Answer by malmaort · Jun 27, 2018 at 11:26 PM
@judy3turn or @medianinjas would you be willing to share your LDAP code?,@judy3turn or @medianinjas would you be willing to share your LDAP code?
@judy3turn , @medianinjas do you have any code samples on this matter? Cheers.
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