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Unittest

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unity_399E6EDE23F69583CC01 published

How to load a scene in PlayMode tests

May 19, '22 testing·playmode·test·unittest

2 Replies

0 Votes

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Hellium commented

Add a ScriptableObject to my Unit Test from inspector

Mar 23, '22 scriptableobject·testing·bestpractices·unittest

1 Reply

0 Votes

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Haapavuo edited

Application.isPlaying in Test Runner - Check if running Test Runner

Jul 29, '21 testing·unittest

0 Replies

7 Votes

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SolidAlloy answered

Any way to write unit tests for a custom editor?

Jan 9, '21 customeditor·unittest

1 Reply

1 Votes

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TheKraken64 answered

cannot reference another script in editmode unit test

Oct 26, '20 unittest

1 Reply

1 Votes

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Darkgaze answered

Asserts not working (Debug.assert or Assertions.Assert.xxx(xx.))

Jun 17, '20 debug·exception·debugging·unittest

1 Reply

0 Votes

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ivano_ published

NUnit delayed constraint does not appear to work in playmode test

May 21, '20 testing·nunit·unittest

0 Replies

0 Votes

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Valthec published

Load file during Unit Test

Apr 3, '20 in Help Room

1 Reply

1 Votes

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mechane edited

Load scene/prefab when running a test through the test runner

Dec 10, '19 testing·load scene·runner·unittest

1 Reply

2 Votes

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oTaijjo commented

Monobehaviour.Start() is called when Playmode tests are executed

Nov 7, '19 testing·unittest

0 Replies

0 Votes

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asif_farooq edited

Can i run tests in Unity test runner without creating asmdef files?

Aug 27, '19 in Help Room

0 Replies

3 Votes

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Warnecke answered

How to reset build scenes after running unit tests?

Dec 5, '18 build·test·assemblies·unittest

1 Reply

1 Votes

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maxjonsson answered

Cant create a TestScript in Test Runner [Visual Studio]

Oct 6, '18 c#·unity 5·visualstudio·nunit·unittest

2 Replies

0 Votes

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stevesan asked

Reasons to not use playmode unit tests?

Jul 5, '18 testing·unittest

0 Replies

0 Votes

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TheSmokingGnu answered

How to mock or skip execution of Awake in playmode unit tests?

Jun 10, '18 monobehaviour·testing·awake·unittest

2 Replies

0 Votes

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TheSmokingGnu asked

Can we create playmode tests outside of the main build assembly?

Jun 9, '18 testing·assembly·playmode·unittest

0 Replies

0 Votes

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NoBrainer-David answered

Testing editor scripting

Apr 14, '18 editor-scripting·ongui·testing·test·unittest

1 Reply

0 Votes

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aeonsage commented

How can I get the last log made on the Debug console as a string?

Feb 26, '18 console·unittest

2 Replies

0 Votes

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Tespy edited

[Solved] NSubstitute doesn't register in Unity

Feb 11, '18 in Help Room

2 Replies

2 Votes

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benbenmushi answered

Unit Test command line results contains unexpected passes

Jan 10, '18 editor-scripting·unittest

1 Reply

0 Votes

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arpitp24 answered

pause panel on but game countinue

Jul 13, '17 unity 5·unittest

1 Reply

0 Votes

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momopatrick90 commented

Unity 5.6 Unit Testing

Jun 22, '17 testing·test·nunit·unittest

1 Reply

1 Votes

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momopatrick90 asked

Is there a way to see the game objects created AFTER a unittest has been ran? thanks.

Jun 19, '17 unittest

0 Replies

0 Votes

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Graphics_Dev edited

Silence Debug.Log for unit test? Closed

Nov 10, '16 testing·logging·automation·unittest·printing

2 Replies

0 Votes

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kosova3d edited

I have problem with unity is not opening

Jun 18, '16 in Help Room

1 Reply

0 Votes

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helo478 answered

Visual Studio unit test project cannot see most of my scripts

Nov 17, '15 in Help Room

1 Reply

0 Votes

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gaggle commented

Time.time and Unittesting can't work together? Wiki

Aug 8, '15 c#·time.time·nunit·unittest

1 Reply

0 Votes

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darkcrawler01 published

MSTools instead of NUnit

Sep 17, '14 testing·visualstudio·nunit·unittest

0 Replies

0 Votes

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zerophase published

Unit Testing Rigidbody2D without polluting scene with gameobjects

May 26, '14 testing·nunit·unittest

1 Reply

0 Votes

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keld-oelykke answered

NUnit and VisualStudio

Jul 6, '11 testing·nunit·unittest

2 Replies

1 Votes

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testing nunit test visualstudio c# playmode unity 5 editor-scripting assemblies reference assemblies unity5 exception time.time console debug printing debugging logging assembly scriptableobject automation monobehaviour bestpractices awake filesystem


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