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Unity webGL not running on different wifi
I have uploaded my webGL project to a web server. I built it with default template. The game loaded well when i open it having my laptop network connected to my mobile hotspot, but when i connected to home Wifi and open the game again, it doesnt load the game, the loading bar didnt show progress. Can anybody help me with this problem? it doesnt seems to be browser problem since it load well in all browser using mobile connection, but doesnt load at all on all browser using home wifi. Could the connection speed affect this?
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