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Question by bekiryanik · Oct 01, 2014 at 10:21 AM · iosbuildbuild settings

I build for IOS and now I have files, and then?

Hello,

I've build my project for IOS. I have output files for IOS now, actually i was expecting one file to import my test device, but i don't have one file, there are lots of file in output folder. I've tried to import them to my device via ITunes, but i couldn't. What am i going to to do with those files?

Edit: Pc system is windows 7 by the way.

Thanks.

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Answer by instruct9r · Oct 01, 2014 at 10:24 AM

You can't just build for iOS and copy the files to the iOS device. This is not Android.

For iOS Unity builds and xCode project, that you have to open in xCode (on iMac) and compile the project. After that you can upload the project via the xCode. There is no other way to upload to iOS device, cuz for iOS Unity is not building one file, like on Android...

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avatar image Kiwasi · Oct 01, 2014 at 10:29 AM 0
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The plan seems to be to go this way more and more. Looks like IL2CPP will be specifically designed to use the platforms native compilers for the final step, rather then Unity.

iOS does this specifically because Apple are control mad. Nothing runs on iOD without their explicit permission. Helps cut down on malware.

avatar image bekiryanik · Oct 01, 2014 at 10:30 AM 0
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Okay, thank you. I think i am going to try to install $$anonymous$$AC OS via virtualbox to my computer and by this way, i am going to work on xCode to build to entire project for IOS device.

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