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Question by Pranoy-Parimal · Apr 14, 2021 at 01:30 PM · unityeditorwebgldownloadbrowser

WebGL Content in Microsoft Edge downloads slow from the server in comparison to Chrome & other browsers.

Hello Everyone

Hope you all are doing well.

I have developed a WebGL application & deployed it in the server. The Application loads fast on Firefox & Google Chrome & Safari, but when it comes to Microsoft Edge the WebGL content gets downloaded slow. The MS Edge actually takes nearly 30 seconds to load while Chrome & other browsers take nearly 10 seconds. This happens only the first time.

The time for downloading & loading the WebGL content the subsequent times is 4 to 6 seconds for all the browsers including Microsoft Edge when loaded.

Can anyone let us know reason behind the difference between loading time between Microsoft Edge & Chrome? Anyone's help is highly appreciated.

The build size of the WebGL content is 45.4 Mb.

The Compression format is gz.

Data Caching is enabled.

I am also attaching a screenshot of the player settings here along with the build report of Editor log.

alt textalt text

player-settings1.jpg (77.8 kB)
player-settings2.jpg (19.7 kB)
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