How do you use OpenXR?
I'd like to have a simple app that can run on Pico, Quest2, Vive Focus, Windows. I installed the OpenXR Plugin. Do I have to disable Oculus support? Do I need to install additional OpenXR libraries per device/platform? Is it supposed to 'just work'? I enabled 'Oculus Quest Support' on the OpenXR panel of Project Settings, but the app (which runs ok in Editor and Rift) was completely black-screen on the Quest 2 device. I did set it to use Oculus Touch Controller Profile. Specifically, this was the sample Controller app that comes with the OpenXR plugin. I must be missing some setting somewhere.
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