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Question by Tberry · Dec 14, 2014 at 05:07 PM · gameobjectdestroycubetouching

Making a Cube Destroy When Touching Another Cube

I'm using a script that acts as a gravity gun that lets my move around cubes with a rigidbody, I want to make an if statement script with two vars Cube1 and Cube2 that says if cube 1 touches cube 2 destroy cube 1 but I'm still a little new to making scripts in unity and am not sure how to go about doing this.

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Answer by ahmedbenlakhdhar · Dec 14, 2014 at 06:07 PM

You may add a new tag (name it "Cube"), attach it to your cubes, and then add the following script to the cubes:

 using UnityEngine;
 using System.Collections;
 
 public class CubeScript : MonoBehaviour {
     void OnCollisionEnter (Collision col) {
         if(col.gameObject.tag == "Cube")// "Cube" or whatever you named the new tag
         {
             Destroy(col.gameObject);
         }
     }
 }

This script destroys the containing game object when it collides with another game object with tag "Cube".

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Answer by Tberry · Dec 14, 2014 at 06:23 PM

Thank you this works great. Should have said I prefer Javascript put C# is fine.

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avatar image ahmedbenlakhdhar · Dec 14, 2014 at 06:59 PM 0
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You are welcome, but you should use "add new comment" ins$$anonymous$$d of "New answer" if you are not intending to add an answer.

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