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This question was closed Aug 08, 2021 at 05:48 PM by ebraama06.
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Question by ebraama06 · Jul 31, 2021 at 09:06 PM · transform.positiontransform.translate

player movement is stuttering.

 private void Update()
     {
         float move = Input.GetAxis("Horizontal") * speed;
         move *= Time.deltaTime;
         transform.Translate(new Vector2 (move ,0), Space.World);
     }

player movement is stuttering and with every press in play button in unity sometimes burly noticeable and sometimes it's quit strong stuttering.

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avatar image ebraama06 · Jul 31, 2021 at 09:07 PM 0
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And I did try both translate and position

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Answer by Alexx019 · Aug 01, 2021 at 09:38 AM

you should add a Rigidbody to your player, and either set its velocity to your move vector or use .AddForce(move)

this should make it smoother

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