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Question by aleem.razzaq09 · Nov 25, 2013 at 06:45 AM · 2dswipearc

Move object same direction as finger swipe on screen

Hi, I want to write a script in c# for a 2d object, in which I need to move object direction and speed as finger swipe on screen. I achieved to move object's speed as finger's speed swipe on screen, but now I want to move object direction (specifically Arc position like in paper through game paper move on same direction as finger swipe). I already searched on google but couldn't find help. Kindly share with me tutorial or any link or code any one who done this earlier. Thanks in advance.

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avatar image Spinnernicholas · Dec 03, 2013 at 12:38 AM 0
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knock, knock. How goes it?

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Answer by Spinnernicholas · Nov 26, 2013 at 10:24 PM

http://docs.unity3d.com/Documentation/ScriptReference/Touch.html

 Vector2 direction;
 float speed;
 
 if(Input.touches[0].phase == TouchPhase.Moved)//Check if Touch has moved.
 {
   direction = Input.touches[0].deltaPosition.normalized;  //Unit Vector of change in position
   speed = Input.touches[0].deltaPosition.magnitude / Input.touches[0].deltaTime; //distance traveled divided by time elapsed
 }
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avatar image chestera27 · Mar 26, 2019 at 11:40 AM 0
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Thank you so much, u saved my day

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Answer by Tristan3110 · Jun 29, 2019 at 09:17 AM

Hi i'm in a similar position to you , I'm just wondering if all u do is just copy and paste this in or is there anthing else i need to do.I just starting using unity for maybe about a 3 weeks so i'm very new , but need to know for my school Major work. Thanks !!!

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