Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by WikzoDK · May 31, 2011 at 11:58 PM · c#rotationvelocityforcehingejoint

Velocity bug with hinge joints forces in C#

Hi,

At a local game jam I made a game with a friend in Unity called Suction Co-Op. It's a two-player game where each control the end of a dual suction cup. Read more about the game here: http://gustavdahl.net/suction-co-op.

It works quite well via hinge joints motors. However, there is a bug where they won't reset their velocity, but instead keeps adding more and more speed.

It is hard to explain, so I suggest you play it yourself right here: http://gustavdahl.net/Unity_games/SuctionCoOp/WebPlayer.html

I am having difficulties about isolating the bug; I'm not sure how and when it happens, but when you experience it yourself it is very easy to see (you keep spinning around very fast!).

One way to reproduce the bug is doing the following when the game plays: Press and hold D and Left Arrow at the same time, while you repeatedly taps the S and Down Arrow. This will make the cups keep on adding force without reseting it.

As you can probably see, it makes the game very hard because of the high speed. We would love to eliminate the bug.

We are all novice programmers, and this game was made in under 48 hours, hence the crappy slam code. I would really appreciate if anybody would look at it and see if they can catch the bug.

Thanks in advance!

The game uses States and simple keyboard input to make the players move. The script (written in C#) is attached to a cylinder where each end is attached through a hinge joint to an empty gameobject (hence making it stick to the wall).

I know this is a long one, but since I am not sure where the bug precisely is, I have to copy-paste this long snippet (it is not the whole code): http://pastebin.com/ZfMkXrvv

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

2 People are following this question.

avatar image avatar image

Related Questions

Flip over an object (smooth transition) 3 Answers

Add torque is not behaving same in opposite Y direction. Need help! 1 Answer

How to rotate an instance relative to the parent and give it force? 1 Answer

How to remove all force from an object. 2 Answers

Distribute terrain in zones 3 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges