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Question by unity_lmC-EmVSf1ObXw · Feb 09 at 12:47 PM · graphicsforceopenglcommand-line

-force-glcore and -force-gles commands are not working,-force-gles or -force-glcore CLI command is not working

I am trying to open my editor with OpenGLCore selected as renderer. I open my project with CLI commands -force-glcore (also mentioned in here https://docs.unity3d.com/Manual/OpenGLCoreDetails.html) but still see "Automated Graphics API for Windows" option selected at startup. How can I enforce OpenGLCore as the base renderer?,I am trying to open the editor with -force-glcore or -force-gles options. When the editor opened though I still see "Automated graphics API for Windows option selected". Any idea how can I force my editor to start with OpenGLESCore renderer?

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