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Question by megaspeeder · Apr 05, 2021 at 12:43 PM · physicsforces

How can I add a reaction force?

The problem

Suppose a person inside a boat and said person applies a force to the wall with their hands while pushing with their feet on the ground. The force their hands apply to the wall is the same as the force their feet apply to the ground. Since both forces are equal and in opposite directions, the total acceleration is zero, meaning the person doesn't move.

The question

I am using Rigidbody.AddForce to move my player and when the player hits a wall, the player can move the boat from the inside, which is incorrect.

How can I solve this? Is Unity capable for this problem?

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