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Question by joshuapeacock · Jan 06, 2020 at 04:38 AM · rotationrigidbodyragdolltorqueforces

Rotate a ragdoll using forces?

Applying a rotational force to the rigidbody attached to the spine or hips has no effect. Applying a force works as expected... but applying torque has no effect. How can I rotate a ragdoll through forces?

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avatar image lgarczyn · Jan 06, 2020 at 08:53 PM 1
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Can you post the code used to apply the torque? Usually people use joint motors I believe.

avatar image joshuapeacock lgarczyn · Jan 07, 2020 at 06:09 AM 0
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All it is... is I get a reference to the rigidbody on the part of the ragdoll I'm trying to rotate. Then I use rigidbody.AddTorque(torqueForce, Space.Self) in the FixedUpdate loop.

I will look into joint motors, thanks!

avatar image lgarczyn joshuapeacock · Jan 07, 2020 at 06:41 PM 0
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$$anonymous$$ake sure to post your solution, your post is already high up in the Google searches

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Answer by joshuapeacock · Jan 08, 2020 at 10:00 AM

Thank you @ceandros for pointing me in the right direction!

I was able to rotate my ragdoll by adding a Configurable Joint to the hips of the ragdoll. Then setting the targetAngularVelocity of the joint. There are also many other useful items for controlling a ragdoll with this joint.

Note: You must set a value for angular drive damper, other than zero, for targetAngularVelocity to work.

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