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Question by trvr · Oct 28, 2013 at 04:39 AM · javascriptdynamicshook

Grappling Hook?

Hi everyone. My question for today is: How would I go about coding a first person grappling hook? What I am thinking is that the player would be able to shoot a hook to an object, it latches on to said object, and the player can swing from that point. What I am wondering is how to get a grappling hook (the rope specifically) that will let the player swing without using a LOT of little segments. It would need to be able to dynamically change size (Player can shoot at objects that are at different distances). Any and all help is greatly appreciated. Thanks!

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Answer by RealParadoxius · Mar 27, 2015 at 08:59 PM

This does a pretty good job of giving one possible solution.

http://gamedevelopment.tutsplus.com/tutorials/swinging-physics-for-player-movement-as-seen-in-spider-man-2-and-energy-hook--gamedev-8782

The main thing is that instead of simulating a rope, it constrains how far the player can get from the anchor point.

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