Question by 
               Ticbow · Jul 14, 2020 at 10:49 AM · 
                cameracarcamera rotatethird-personcar game  
              
 
              Rotate Camera with player vehicle
I'm trying to have my camera rotate around the player car in a racing game I'm making, But I just don't know how and can't find any tutorials on it. I've made it follow the car across the X, Y, and Z axis, but not rotate. I don't want it to use the mouse or anything, I want it to rotate on it's own. 
 
 Here is my code:
 using UnityEngine;
 using System.Collections;
 
 public class CameraFollow : MonoBehaviour {
 
     public Transform target;
 
     public float smoothSpeed = 0.125f;
     public Vector3 offset;
     public Vector3 rotOffset;
 
     void LateUpdate()
     {
         Vector3 desiredPos = target.position + offset;
         Vector3 smoothPos = Vector3.Lerp(transform.position, desiredPos, smoothSpeed);
         transform.position = smoothPos;
     }
 }
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