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Player can't move in Game mode
I added a RigidBodyFPSController prefab (from Standard Assets - Characters) to my scene, but can't move at all in Game mode using mouse or keyboard.
If I make a new project and add exact the same prefab to my scene it does work..
I have got no clue, where can I look to solve this? I use Unity 5.3.4f1
Thanks for the replies; I have only one camera in the scene. I tried with a new scene, added a plane and the RigidBodyFPSController prefab but still can't move whatsoever.
I don't recall making changes to the RigidBodyFPSController. I deleted the Characters folder from the Project window, and re-imported it from the Assets menu. Also no movement after that..
No errors show up on the Console.
Only after making an entire new project, it moves as it should.
Sometimes, Unity works awkwardly so that may have caused the issue.
The Character Controller's component is active right ?
Answer by nargacu83 · Jun 02, 2016 at 06:14 AM
Do you have another camera in your scene ? Try to create a new scene and add all of your objects (in the scene where it doesn't work) in and try to run the game and move until you have the problem or try to see what are the scripts or objects in your scene that use MouseLook or Any Controller component with keyboard controls.
I'm a total noob. I imported my model and couldn't move my character. I forgot to turn off the camera from the modal I imported. Thanks!!
Answer by srikaran_p · Jun 02, 2016 at 09:34 AM
The RigidbodyFPSController is working fine for me. Did you make any changes to the RigidbodyFPSController? If so, then revert the changes so that it works well.
Answer by Richiev · Jun 06, 2016 at 01:38 PM
Unfortunately I could not work it out, in the end I started a new Project (didn't work with new scene) and started over.
Answer by SkinU4Free · Apr 07, 2017 at 11:33 PM
Game tab takes control of main camera, so i removed it and it switched to fps cam. Haven't figured out how to have both and use the right one. Hope this helps.