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Question by Elist · Jul 21, 2016 at 02:05 PM · camerafirstpersoncontroller

First Person Controller

Hello,

Actually I am new to Unity, and I am trying to make a first person controller to navigate inside a 3D model. So i imported my 3D model and I placed the FPSC in the scene ( I have changed in its position in order to have the camera inside the 3D building), I have as well created a bounding box arround the building to be sure that the FPSC will be always inside the the building. When clicking to play button (or game) I have 2 issues: 1) the FPSC postition is not as I already fixed, and it gets alwazs down (in the Z axis) 2) I can not move inside the building, I got a static view, knowing that if I remove the bounding boxes arround the building I can move inside the scene, but the problem mentioned in the first point does also exist.

Any idea of what can be this problem and how can I manage to resolve it? Thank you

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