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Question by unityFolk · Jan 07, 2017 at 03:11 PM · get

The use of {get;set;}

Could someone explain what this code below does and why haven't we used set; instead?

 private Material curMaterial;
     Material material
     {
         get
         {
             if (curMaterial == null)
             {
                 curMaterial = new Material(chromeAbbShader);
                 curMaterial.hideFlags = HideFlags.HideAndDontSave;
             }
             return curMaterial;
         }
     }
 




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avatar image arain55 · Jan 07, 2017 at 03:30 PM 0
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it's read-only,

so first the person who wrote this makes a private variable of type material, this is the backing field, the person then makes a property with only a get accessor, this means that this is read-only so you cant set the value of it only return the value of it, inside get or set you can use if statement s and such there almost like methods, inside the if statements there is a null check to see if the backing field is null , if it is then it assigns a new material to it, and then it returns the backing field, the reason why he hasnt done this in set is because he wants to make it read-only if he had done it in set then you would have been able to change the value of it but he probably didnt want that.

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Answer by dpoly · Nov 07, 2020 at 01:29 PM

This is a getter that creates a default material the first time it is called.

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