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Question by 07Mr07 · Feb 05, 2014 at 06:37 PM · guibuttonspawncounterclicks

Counter of clicks after gui.button pressed

Hi, Im trying a RTS game. I use gui.button to select type of soldiers and spawn it in map, each click on map spawns one soldier.

I need to counter that clicks to control how many soldiers have been spawned.

I can't find nothing, someone can help me?

Thanks in advance ;)

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Answer by 07Mr07 · Feb 06, 2014 at 06:14 PM

Maybe you don't understand me :)

I did with :

 if(Input.GetMouseButtonDown(0))
 {
      cont++;
 }
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avatar image TheRefoH · Feb 07, 2014 at 05:08 PM 0
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I think you are right and I dont understand you

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Answer by TheRefoH · Feb 05, 2014 at 07:08 PM

http://docs.unity3d.com/Documentation/ScriptReference/GUI.Button.html

    var i : int = 0;
 
    function OnGUI() 
    {     
         if (GUI.Button(Rect(10,10,50,50),btnTexture))
         {
          i += 1;
         }
     }

This should count each click on the button and store the number in "i".

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