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Question by BilboStabbins · Sep 05, 2012 at 12:00 PM · animationgame viewmaximize

Player animations not working when playing scene in maximized view

Hi,

I have a scene where the Player can be moved around whilst playing his various animations. However, for some reason these animations only seem to work whilst the Game view is playing in the normal (non-maximized) view.

I wonder if anyone has any ideas as to why this might be happening?

Thanks

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avatar image BilboStabbins · Sep 06, 2012 at 11:37 AM 0
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Anyone have an idea about this?

avatar image Dan 58462 · Oct 28, 2012 at 12:04 PM 0
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Sorry no idea, I have animation problems myself

avatar image deltamish · Oct 28, 2012 at 01:45 PM 0
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That is really really strange.Did you try sending it to unity(Bug report) Upload your script so that i can help you

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Answer by Peter V · May 11, 2013 at 07:50 PM

Try setting the Culling Type to Always Animate in the inspector.

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avatar image arlobi · Jan 18, 2019 at 12:56 PM 0
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I checked the culling and it is set to Always animate on my main camera. The only animation that is not working for me in $$anonymous$$aximize On Play is one on a separate layer (an attack). The take damage triggers and sound effects work, animation is just not playing. *Also this does not happen on my collaborator's Computer. We're using the built in online cloud collaboration system.

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