- Home /
Why do animations in separate layers not work when I Maximize On Play?
When I test the game using Maximize On Play my attacks/sounds work but the animation does not play. Everything works fine if i do not Maximize On Play.
My Locomotion blend tree and other animations are on a Base layer and all work fine. I have my player attacks on separate Attack layers. I'm collaborating with one other person and this issue only happens on my computer. We are both using version 2018.2.15f1
Comment
Your answer
