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physx joint clutch
I want to create clutch between two rotating objects. But, its not a typical joint, which lock rotation. It should be share torque depenging on clutch factor. If clutch factor is 0 no torque shared. if clutch factor is 1 all torque shared. if clutch factor between 0 and 1, we can share limited torgue calculated by curve. I can do it manually after physx simulation step, but its wery physics unaccurate. How to implement this in physx simulation ?
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