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Question by
DragonHardy · Feb 08, 2018 at 09:28 PM ·
c#gameparent-childrotationshelicopter
Constance Force Rotation not transferring to child object. How to fix?
So I have a helicopter in my game, that is pretty simple. I have the blade's attached to it as children, when just observing it looks fine, I'm using a constant force to keep them rotating.
However when the parent rotates the blades to not keep there relative position, they just rotate in place. I was trying to use constant force to do a display rotation for a level in which the helicopter is in.
So how do I fix this? I am willing to write code if need be, I'm just in a bit of a rush as this is for a game jam that ends soon ( #MovieGameJam https://itch.io/jam/moviegamejam) I thank you for any and All help.
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